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Post by Imonamilkcarton on Apr 8, 2014 14:58:25 GMT
At Build 2014 last week, Microsoft announced DirectX 12, a new software pack that’s supposed to significantly improve the graphics performance of all sorts of devices and a new report suggests that with DirectX 12 on board, the Xbox One will deliver twice the performance it’s currently capable of offering. Writing on Neowin, Stardock founder and CEO Brad Wardell said DirectX 12 will bring multi-core processing to the Xbox One, allowing the console to offer support for Full HD (1080p) video games instead of just HD (720p) titles. “The results are spectacular. Not just in theory but in practice (full disclosure: I am involved with the Star Swarm demo which makes use of this kind of technology,) Wardell wrote. “While each generation of video card struggles to gain substantial performance over the previous generation, here, the same hardware will suddenly see a doubling of performance.” “Xbox One is the biggest beneficiary; it effectively gives every Xbox One owner a new GPU that is twice as fast as the old one,” he added. One downside to using DirectX 12 on graphics cards that so far relied on DirectX 11 is that they’ll be “pushed twice as hard as previously,” generating more heat in the process. AMD, Intel and NVIDIA have all praised Microsoft’s DirectX 12 and expect significantly improved performance from the new software stack. It’s not clear though, when the Xbox One will be updated to DirectX 12. Source Yahoo Link Article
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i3myx1
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Post by i3myx1 on Apr 9, 2014 14:07:03 GMT
At Build 2014 last week, Microsoft announced DirectX 12, a new software pack that’s supposed to significantly improve the graphics performance of all sorts of devices and a new report suggests that with DirectX 12 on board, the Xbox One will deliver twice the performance it’s currently capable of offering. Writing on Neowin, Stardock founder and CEO Brad Wardell said DirectX 12 will bring multi-core processing to the Xbox One, allowing the console to offer support for Full HD (1080p) video games instead of just HD (720p) titles. “The results are spectacular. Not just in theory but in practice (full disclosure: I am involved with the Star Swarm demo which makes use of this kind of technology,) Wardell wrote. “While each generation of video card struggles to gain substantial performance over the previous generation, here, the same hardware will suddenly see a doubling of performance.” “Xbox One is the biggest beneficiary; it effectively gives every Xbox One owner a new GPU that is twice as fast as the old one,” he added. One downside to using DirectX 12 on graphics cards that so far relied on DirectX 11 is that they’ll be “pushed twice as hard as previously,” generating more heat in the process. AMD, Intel and NVIDIA have all praised Microsoft’s DirectX 12 and expect significantly improved performance from the new software stack. It’s not clear though, when the Xbox One will be updated to DirectX 12. Source Yahoo Link ArticleEspecially the last part is interesting: "One downside to using DirectX 12 on graphics cards that so far relied on DirectX 11 is that they’ll be “pushed twice as hard as previously,” generating more heat in the" process. The Xbox One is really silent I only hear it when the blue ray drive spins. The Heatsink is massive and the Xbox case is big. MS didn't build the X1 that way for fun or as an overreaction to the RROD. I bet they had DX12 in mind...
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Post by chanogram on Apr 9, 2014 17:02:31 GMT
At Build 2014 last week, Microsoft announced DirectX 12, a new software pack that’s supposed to significantly improve the graphics performance of all sorts of devices and a new report suggests that with DirectX 12 on board, the Xbox One will deliver twice the performance it’s currently capable of offering. Writing on Neowin, Stardock founder and CEO Brad Wardell said DirectX 12 will bring multi-core processing to the Xbox One, allowing the console to offer support for Full HD (1080p) video games instead of just HD (720p) titles. “The results are spectacular. Not just in theory but in practice (full disclosure: I am involved with the Star Swarm demo which makes use of this kind of technology,) Wardell wrote. “While each generation of video card struggles to gain substantial performance over the previous generation, here, the same hardware will suddenly see a doubling of performance.” “Xbox One is the biggest beneficiary; it effectively gives every Xbox One owner a new GPU that is twice as fast as the old one,” he added. One downside to using DirectX 12 on graphics cards that so far relied on DirectX 11 is that they’ll be “pushed twice as hard as previously,” generating more heat in the process. AMD, Intel and NVIDIA have all praised Microsoft’s DirectX 12 and expect significantly improved performance from the new software stack. It’s not clear though, when the Xbox One will be updated to DirectX 12. Source Yahoo Link ArticleEspecially the last part is interesting: "One downside to using DirectX 12 on graphics cards that so far relied on DirectX 11 is that they’ll be “pushed twice as hard as previously,” generating more heat in the" process. The Xbox One is really silent I only hear it when the blue ray drive spins. The Heatsink is massive and the Xbox case is big. MS didn't build the X1 that way for fun or as an overreaction to the RROD. I bet they had DX12 in mind... It could also have something to do with that minor heat related problem they had x360... something about red lights...? I dont think they want to go through that again, so they built this thing with keeping it cool in mind. That doesnt mean you aren't correct that they left more room for upclocks and more heat generation with updates, but it has to play part i think.
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Post by drfu77 on Apr 9, 2014 22:51:22 GMT
Look at Ryse only 120Watt in use, and the look to the power brick, sure that more power, produce more heat, but with the big vent and the pro cooler behind, i see no problem...
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